https://bugs.freedesktop.org/show_bug.cgi?id=96602
--- Comment #7 from Nicolai Hähnle ---
Created attachment 126364
--> https://bugs.freedesktop.org/attachment.cgi?id=126364&action=edit
Simplified version that also used to trigger the error
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https://bugs.freedesktop.org/show_bug.cgi?id=96602
--- Comment #6 from Nicolai Hähnle ---
Created attachment 126363
--> https://bugs.freedesktop.org/attachment.cgi?id=126363&action=edit
The problematic shader
Adding the extracted shader for future reference.
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https://bugs.freedesktop.org/show_bug.cgi?id=96602
Kai changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=96602
Kai changed:
What|Removed |Added
Resolution|FIXED |---
Status|RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=96602
Kai changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=96602
--- Comment #2 from Nicolai Hähnle ---
With the patch at http://reviews.llvm.org/D21551 for LLVM, the shader in the
provided log file compiles without error. Let us know if there are any other
problems with the game.
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--- Comment #1 from Nicolai Hähnle ---
Hello Kai, thank you for the thorough bug report. I can reproduce the problem
here.
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An HTM
https://bugs.freedesktop.org/show_bug.cgi?id=96602
Bug ID: 96602
Summary: [radeonsi] Dreamfall Chapters: one shader fails to
compile, minor visual corruption
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)