Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs, first with plain old framebuffer support, now
DRM, first platform device binding, now devicetree. Unfortun
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
On Thu, Jun 14, 2012 at 10:43 AM, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuffer suppor
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> Hi All,
>
> The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> DRM support.
>
> This code is around for quite some time now and has been posted several
> times with different APIs, first with plain old framebuff
On 02.07.2012 12:05, Sascha Hauer wrote:
On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
Hi All,
The following is the state-of-the-art i.MX IPU (Image Processing Unit)
DRM support.
This code is around for quite some time now and has been posted several
times with different APIs,
On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> > Hi All,
> >
> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
> > DRM support.
> >
> > This code is around for quite some time now and has bee
On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
wrote:
> On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
>> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
>> > Hi All,
>> >
>> > The following is the state-of-the-art i.MX IPU (Image Processing Unit)
>> > DRM support
On Sun, Jul 08, 2012 at 08:35:55AM +0100, Dave Airlie wrote:
> On Fri, Jul 6, 2012 at 11:58 PM, Greg Kroah-Hartman
> wrote:
> > On Mon, Jul 02, 2012 at 12:05:06PM +0200, Sascha Hauer wrote:
> >> On Thu, Jun 14, 2012 at 03:43:22PM +0200, Sascha Hauer wrote:
> >> > Hi All,
> >> >
> >> > The followin
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