On Mon, Apr 1, 2024 at 4:35 PM Ian Forbes wrote:
>
> SVGA requires individual surfaces to fit within graphics memory
> (max_mob_pages) which means that modes with a final buffer size that would
> exceed graphics memory must be pruned otherwise creation will fail.
>
> This fixes an issue where VMs
SVGA requires individual surfaces to fit within graphics memory
(max_mob_pages) which means that modes with a final buffer size that would
exceed graphics memory must be pruned otherwise creation will fail.
This fixes an issue where VMs with low graphics memory (< 64MiB) configured
with high