Re: [PATCH 0/4] drm/i915: Fix LUT rounding

2023-11-23 Thread Ville Syrjälä
On Tue, Nov 21, 2023 at 11:51:10AM +0100, Maxime Ripard wrote: > On Mon, Nov 20, 2023 at 04:30:53PM +0200, Ville Syrjälä wrote: > > On Fri, Oct 13, 2023 at 04:13:58PM +0300, Ville Syrjala wrote: > > > From: Ville Syrjälä > > > > > > The current LUT rounding is generating weird results. Adjust > >

Re: [PATCH 0/4] drm/i915: Fix LUT rounding

2023-11-21 Thread Maxime Ripard
On Mon, Nov 20, 2023 at 04:30:53PM +0200, Ville Syrjälä wrote: > On Fri, Oct 13, 2023 at 04:13:58PM +0300, Ville Syrjala wrote: > > From: Ville Syrjälä > > > > The current LUT rounding is generating weird results. Adjust > > it to follow the OpenGL int<->float conversion rules. > > > > Ville Syr

Re: [PATCH 0/4] drm/i915: Fix LUT rounding

2023-11-20 Thread Ville Syrjälä
On Fri, Oct 13, 2023 at 04:13:58PM +0300, Ville Syrjala wrote: > From: Ville Syrjälä > > The current LUT rounding is generating weird results. Adjust > it to follow the OpenGL int<->float conversion rules. > > Ville Syrjälä (4): > drm: Fix color LUT rounding ^ I'd like to merge this via dr

Re: [Intel-gfx] [PATCH 0/4] drm/i915: Fix LUT rounding

2023-11-13 Thread Jani Nikula
On Fri, 13 Oct 2023, Ville Syrjala wrote: > From: Ville Syrjälä > > The current LUT rounding is generating weird results. Adjust > it to follow the OpenGL int<->float conversion rules. Reviewed-by: Jani Nikula > > Ville Syrjälä (4): > drm: Fix color LUT rounding > drm/i915: Adjust LUT roun

[PATCH 0/4] drm/i915: Fix LUT rounding

2023-10-13 Thread Ville Syrjala
From: Ville Syrjälä The current LUT rounding is generating weird results. Adjust it to follow the OpenGL int<->float conversion rules. Ville Syrjälä (4): drm: Fix color LUT rounding drm/i915: Adjust LUT rounding rules drm/i915: s/clamp()/min()/ in i965_lut_11p6_max_pack() drm/i915: Fix g