Re: [PATCH 5/6] drm/v3d: Add more tracepoints for V3D GPU rendering.

2018-12-04 Thread Dave Emett
On Sat, 1 Dec 2018 at 00:58, Eric Anholt wrote: > > The core scheduler tells us when the job is pushed to the scheduler's > queue, and I had the job_run functions saying when they actually queue > the job to the hardware. By adding tracepoints for the very top of > the ioctls and the IRQs

[PATCH 5/6] drm/v3d: Add more tracepoints for V3D GPU rendering.

2018-11-30 Thread Eric Anholt
The core scheduler tells us when the job is pushed to the scheduler's queue, and I had the job_run functions saying when they actually queue the job to the hardware. By adding tracepoints for the very top of the ioctls and the IRQs signaling job completion, "perf record -a -e v3d:.\* -e