Thomas Zimmermann writes:
> Use info->screen_buffer when reading and writing framebuffers in
> system memory. It's the correct pointer for this address space.
>
> The struct fb_info has a union to store the framebuffer memory. This can
> either be info->screen_base if the framebuffer is stored in
Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer i