Den 30.01.2019 10.43, skrev Gerd Hoffmann:
> Specifically call virtio_gpu_object_create() before ttm_bo_init(), so
> the object is already created when ttm calls the
> virtio_gpu_ttm_tt_bind() callback (which in turn calls
> virtio_gpu_object_attach()).
>
> With that in place
Specifically call virtio_gpu_object_create() before ttm_bo_init(), so
the object is already created when ttm calls the
virtio_gpu_ttm_tt_bind() callback (which in turn calls
virtio_gpu_object_attach()).
With that in place virtio_gpu_object_attach() will never be called with
an object which is not