Am Mittwoch, 26. Juli 2017, 14:19:39 CEST schrieb Mark Yao:
> It's a hardware bug, all window's overlay channel reset
> value is same, hardware overlay would be die.
>
> so we must initial difference id for each overlay channel.
>
> The Channel register is supported on all vop will full design.
>
It's a hardware bug, all window's overlay channel reset
value is same, hardware overlay would be die.
so we must initial difference id for each overlay channel.
The Channel register is supported on all vop will full design.
Following is the details for this register
VOP_WIN0_CTRL2
bit[7:4] win_