Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-03-24 Thread Imre Deak
On Thu, Mar 24, 2022 at 01:40:37AM +0200, Chery, Nanley G wrote: > > [...] > > Capturing all the above would you be ok with the following?: > > > > Intel color control surfaces (CCS) for DG2 render compression. > > > > The main surface is Tile 4 and at plane index 0. The CCS data is stored > >

RE: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-03-23 Thread Chery, Nanley G
> -Original Message- > From: Deak, Imre > Sent: Friday, March 18, 2022 10:40 AM > To: Chery, Nanley G > Cc: juhapekka.heikk...@gmail.com; Nanley Chery ; C, > Ramalingam ; intel-gfx g...@lists.freedesktop.org>; Auld, Matthew ; > dri-devel > Subject: Re:

Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-03-18 Thread Imre Deak
On Thu, Feb 17, 2022 at 05:15:15PM +, Chery, Nanley G wrote: > > >> [...] > > >> --- a/include/uapi/drm/drm_fourcc.h > > >> +++ b/include/uapi/drm/drm_fourcc.h > > >> @@ -583,6 +583,28 @@ extern "C" { > > >>*/ > > >> #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) > >

RE: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-02-17 Thread Chery, Nanley G
> -Original Message- > From: Juha-Pekka Heikkila > Sent: Tuesday, February 15, 2022 6:54 AM > To: Nanley Chery ; C, Ramalingam > > Cc: intel-gfx ; Chery, Nanley G > ; Auld, Matthew ; dri- > devel > Subject: Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Ad

Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-02-15 Thread Juha-Pekka Heikkila
On 12.2.2022 3.17, Nanley Chery wrote: On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote: From: Matt Roper DG2 unifies render compression and media compression into a single format for the first time. The programming and buffer layout is supposed to match compression on older gen12

Re: [Intel-gfx] [PATCH v5 15/19] drm/i915/dg2: Add DG2 unified compression

2022-02-11 Thread Nanley Chery
On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote: > > From: Matt Roper > > DG2 unifies render compression and media compression into a single > format for the first time. The programming and buffer layout is > supposed to match compression on older gen12 platforms, but the actual > compression