Re: [Dri-devel] gears problem

2001-09-30 Thread Michel Dänzer
On Sat, 2001-09-29 at 18:41, Steven P. Lilly wrote: > I just installed Slackware 8 with XFree86 4.1.0 and I've come across some > weirdness with glxgears. When I'm running a window manager everything is > fine but when I don't run a window manager I get a much higher frame rate > but what I see is

[Dri-devel] glDrawPixels on i810

2001-09-30 Thread Regard Inbox
Does current i810 drm accelerate 2D path? I get about 6mln pps in drawpix :( Michael ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Keith Whitwell
On Sun, 30 Sep 2001 07:50, Regard Inbox wrote: > Does current i810 drm accelerate 2D path? > No. Keith _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ___ Dri-devel

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Michael Zayats
- Original Message - From: Keith Whitwell <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; Regard Inbox <[EMAIL PROTECTED]> Sent: Sunday, September 30, 2001 3:59 PM Subject: Re: [Dri-devel] glDrawPixels on i810 > On Sun, 30 Sep 2001 07:50, Regard Inbox wrote: > > Does current i810 drm acce

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Keith Whitwell
On Sun, 30 Sep 2001 09:06, you wrote: > - Original Message - > From: Keith Whitwell <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]>; Regard Inbox <[EMAIL PROTECTED]> > Sent: Sunday, September 30, 2001 3:59 PM > Subject: Re: [Dri-devel] glDrawPixels on i810 > > > On Sun, 30 Sep 2001 07:50, Re

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Michael Zayats
so what approach should be faster: just Xlib or DrawPixels + DRI? - Original Message - From: Keith Whitwell <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, September 30, 2001 4:22 PM Subject: Re: [Dri-devel] glDrawPixels on i810 > On Sun, 30 Sep 2001 09:06, you wrote: > > -

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Michael Zayats
> The DMA buffers and the frame buffer are in > a > > unified memory pool, so it isn't any quicker to put the data into DMA and > > then have hardware upload it. Very little consumer hardware provides > support > > for the operations necessary to implement much of drawpixels anyway. what about

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread ralf willenbacher
Michael Zayats wrote: > > what about glPixelsZoom? I would have been very pleased to see it hardware > accelerated... > when the pixmap wont change i would load it as a texture and draw it as a quad. if its changing use gltexsubimage to update it. i dont think its a special path for the 810 dr

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Marcelo E. Magallon
>> Keith Whitwell <[EMAIL PROTECTED]> writes: > Very little consumer hardware provides support for the operations > necessary to implement much of drawpixels anyway. Could you please elaborate on this? As someone who has suffered because of poor glDrawPixels and glReadPixels performance in

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Allen Akin
On Sun, Sep 30, 2001 at 10:09:47PM +0200, Marcelo E. Magallon wrote: | Is it really a pure hardware problem? Rumors on comp.graphics.opengl | are that the vendors don't invest time optimizing that path (in the | driver) because there's not much demand for it. ... Most consumer-level hardware

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Daryll Strauss
On Sun, Sep 30, 2001 at 10:09:47PM +0200, Marcelo E. Magallon wrote: > >> Keith Whitwell <[EMAIL PROTECTED]> writes: > > > Very little consumer hardware provides support for the operations > > necessary to implement much of drawpixels anyway. > > Could you please elaborate on this? As someon

[Dri-devel] Flushing DMA buffers in BlockHandler()

2001-09-30 Thread Michel Dänzer
On Thu, 2001-09-20 at 22:52, Michel Daenzer wrote: > Log message: > flush indirect buffer in the BlockHandler > > Modified files: > xc/xc/programs/Xserver/hw/xfree86/drivers/ati/: > r128_driver.c I just noticed that the radeon driver doesn't do this yet - does it work well with

Re: [Dri-devel] glDrawPixels on i810

2001-09-30 Thread Marcelo E. Magallon
>> Allen Akin <[EMAIL PROTECTED]> writes: > Most consumer-level hardware doesn't support the esoteric functions > in the pixel path, but there's no hardware reason for the most common > case (data format matches the window pixel format; no scale/bias, > convolutions, scaling, etc.) to be slow