[Dri-devel] Mach64 streamlined vertex buffer

2002-04-20 Thread Leif Delgass
Well, I knocked one item off the list. I implemented sequential multi-register writes in the primitive functions. Seems to help my framerate a bit even with pseudo-DMA. I changed the primitive functions to supply the register addresses as the memory-mapped addresses, which is what the GUI-maste

Re: [utah-glx-dev] Re: [Dri-devel] Joining efforts

2002-04-20 Thread Robert Lunnon
On Wednesday 17 April 2002 09:46, José Fonseca wrote: > For the record, > > I just want to say I'm really sorry for started this thread. When I did it > I had hope to bring Robert Lunnon (which is currently working on the > Utah-GLX's Mach64 driver) to join efforts, as I though he wasn't using DRI

Re: [Dri-devel] Mach64 locking; was: Helping on Mach64

2002-04-20 Thread Felix Kühling
On Thu, 18 Apr 2002 23:37:20 -0400 (EDT) Leif Delgass <[EMAIL PROTECTED]> wrote: > I can provide some background on this, since I played around with the > locks back when Manuel was working on this. First off, it'll probably be > most productive to work on this on the new branch, when all the

Re: [Dri-devel] Mach64: agp texture region info added to drm

2002-04-20 Thread José Fonseca
On 2002.04.20 22:41 Leif Delgass wrote: > On Sat, 20 Apr 2002, José Fonseca wrote: > > ... > > The question is what do next? These are some things that we could do: > > - check the FIFO when PseudoDMAing (as in Utah) > > - Texture Uploads through the DRM (blits) > > - DMA buffer aging (even

Re: [Dri-devel] Mach64: agp texture region info added to drm

2002-04-20 Thread Leif Delgass
On Sat, 20 Apr 2002, José Fonseca wrote: > On 2002.04.20 21:21 Leif Delgass wrote: > > Jose, > > > > I added the remaining bits to copy the agp texture region info to the > > drm. > > It's not used, but the information is there in case we need it later. > > > > I hope you don't mind, but I took

Re: [Dri-devel] Mach64: agp texture region info added to drm

2002-04-20 Thread José Fonseca
On 2002.04.20 21:21 Leif Delgass wrote: > Jose, > > I added the remaining bits to copy the agp texture region info to the > drm. > It's not used, but the information is there in case we need it later. > > I hope you don't mind, but I took the liberty of converting your drm > emit_state functions

[Dri-devel] Mach64: agp texture region info added to drm

2002-04-20 Thread Leif Delgass
Jose, I added the remaining bits to copy the agp texture region info to the drm. It's not used, but the information is there in case we need it later. I hope you don't mind, but I took the liberty of converting your drm emit_state functions to use the DMA* macros, which ensures that enough f

Re: [Dri-devel] Extras package

2002-04-20 Thread Frank Worsley
The idea was that people who don't have XFree86 4.1 or later can just use the Extras package to upgrade their X server, instead of upgrading all of X. This worked pretty well in the past for people who had version problems with the X server being too old for the binary package. - Frank On Sat,

Re: [Dri-devel] ATI Radeon (R100?), Radeon 8500 (R200?)

2002-04-20 Thread José Fonseca
Manfred, On 2002.04.20 09:52 Manfred Odenstein wrote: > Hi there, > I've only a few questions : > 1.) > @Radeon: I'm using mdk 8.2 which comes with XFree86 4.2.0, kernel > 2.4.18, is there any difference with the driver (except T&L) in the CVS > ?. ... The CVS trunk includes Mesa 4.x, which has

Re: [Dri-devel] Extras package

2002-04-20 Thread José Fonseca
On 2002.04.19 19:16 Frank Worsley wrote: > Hi, > > I'm getting repeated emails from people asking for an extras package. > Anybody want to volunteer to make one? All it needs to contain is an > updated X server binary and a shell script that installs the binary and > does suid root on it. > > -

[Dri-devel] Nightly snapshots from tcl-0-0-branch available

2002-04-20 Thread José Fonseca
Nightly snapshots of tcl-0-0-branch are now also available from http://dri.sourceforge.net/snapshots/bleeding-edge/ with the name radeon-tcl-* . Now is really very easy to build any other branch. All the scripts I use are available in http://dri.sourceforge.net/snapshots/scripts/. Here is a br

[Dri-devel] ATI Radeon (R100?), Radeon 8500 (R200?)

2002-04-20 Thread Manfred Odenstein
Hi there, I've only a few questions : 1.) @Radeon: I'm using mdk 8.2 which comes with XFree86 4.2.0, kernel 2.4.18, is there any difference with the driver (except T&L) in the CVS ?. CannonSmash crashes whole X, Tux in TuxRacer isn't rendered correctly, Tulpas crashes during startup. 8<---

[Dri-devel] Preliminary changes for AGP texture region (mach64)

2002-04-20 Thread Leif Delgass
I've commited some preliminary changes necessary for AGP texturing to the mach64-0-0-4-branch. The changes are only in the DDX and Mesa portions of the driver, no drm changes yet. I've added necessary fields to the structures in mach64_dri.h (DDX), using r128 as a model. I've disabled the ring