Re: [Dri-devel] trunk: tdfx, textures are all blue and mostlyinvisible

2002-06-04 Thread Michel Dänzer
On Tue, 2002-06-04 at 06:12, Dieter Nützel wrote: I checked out the latest trunk update and found that the textures are broken, now. They are mostly invisible and blue. Maybe I have some compiler/optimization problems because I'm testing some better gcc flags for the Athlon. -O

RE: [Dri-devel] 8500 Drivers

2002-06-04 Thread Alexander Stohr
First, I took a look at the current radeon source, but if someone could explain me what the ringbuffer and the freelist are, i think i would at least be able to imagine something of what's supposed to happen. Maybe you should start reading about advanced c programming technics first?

Re: [Dri-devel] Status of AMD 760MP + Radeon lockups?

2002-06-04 Thread Wayne Whitney
On Tue, 4 Jun 2002, hy0 wrote: Thanks for digging into this problem. Here are a few more things to try according to your feedback. I again tried all your suggestions at once, and the lockup still ocurred. [If it had stopped, I would have done a binary search on the changes.] I should make

Re: [Dri-devel] trunk: tdfx, textures are all blue and mostly invisible

2002-06-04 Thread Dieter Nützel
On Tuesday 04 June 2002 14:32, Michel Dänzer wrote: On Tue, 2002-06-04 at 06:12, Dieter Nützel wrote: I checked out the latest trunk update and found that the textures are broken, now. They are mostly invisible and blue. Maybe I have some compiler/optimization problems because I'm

[Dri-devel] tdfx: OpenGL/Mesa 1.3 version? texture compression?

2002-06-04 Thread Dieter Ntzel
Now to the tdfx OpenGL/Mesa 1.3 version string question... Texture compression was half way working some months, ago. Taken from a post to Brian. [-] Re: [Dri-devel] Benchmarking with UT? Von: Dieter Nützel [EMAIL PROTECTED] An: Brian Paul [EMAIL PROTECTED] Kopie: Dri-devel [EMAIL PROTECTED] Am

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[Dri-devel] NO_BATCH_DISPATCH path

2002-06-04 Thread José Fonseca
Leif, As I was restructuring part of the DMA submission code I realized that there is a fault in the NO_BATCH_DISPATCH path. You don't guarantee that the card doesn't stop at any momment because you've chosen not check if a change in the last buffer continuation flag is sucessful or not, and

Re: [Dri-devel] 8500 Drivers

2002-06-04 Thread Peter Soetens (Kaltan)
On Tuesday 04 June 2002 18:53, you wrote: Maybe you should start reading about advanced c programming technics first? (Okay, Pascal will do the job as well.) advanced here means programming with mutexes, semaphores, interrupts, object handles, buffering, chaching, memory I'm supposed to know

Re: [Dri-devel] Mach64: atimisc_drv.o relies on drm

2002-06-04 Thread Sergey V. Udaltsov
: Well, I built kernel 2.4.18-0.26 (from RH Rawhide SRPM) and got much trouble. The worst of it that my vmware does not work any more:( The vm* modules are built OK but I get OOPS loading them. Well, but even drm does not work any better. I rebuilt mach64.o again and still get those

[Dri-devel] Re: Radeon Clear Bug

2002-06-04 Thread Jens Owen
Kevin E Martin wrote: On Tue, Jun 04, 2002 at 05:05:05PM -0600, Jens Owen wrote: Kevin, Have you seen any clear bugs when the server regenerates? Not yet, but I haven't looked yet. The code is not currently in a state that I can test this, but I will add it to the list of things for

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Re: [Dri-devel] Re: Radeon Clear Bug

2002-06-04 Thread Jens Owen
Jens Owen wrote: Kevin E Martin wrote: On Tue, Jun 04, 2002 at 05:05:05PM -0600, Jens Owen wrote: Kevin, Have you seen any clear bugs when the server regenerates? Not yet, but I haven't looked yet. The code is not currently in a state that I can test this, but I will add it