Ian Romanick wrote:
On Fri, Sep 27, 2002 at 07:53:22PM +0100, Keith Whitwell wrote:
One option is to have the kernel actually do the fixup of the buffers when
they are submitted by the client, so the driver never knows really where it's
textures are, but talks about them via. some
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On Tue, Sep 24, 2002 at 02:38:51PM +0100, José Fonseca wrote:
On Sat, Aug 31, 2002 at 09:01:16AM -0600, Jens Owen wrote:
It looks like there is some type of problem when the GL subdirectory is
empty. Here's what the script tries to do when it get's to an empty GL
portion of the install.
Warning
Unable to process data:
multipart/mixed;boundary==_NextPart_000_00B1_41B42D4D.E5558C81