[Dri-devel] dri-devel hey ib

2003-01-12 Thread Priscilla Benjamin
dri-devel     dri-devel N¬HSDM隊X¬²š'²ŠÞu¼’¢êÜxZ+á'µêé®+Ø­Š‰þ >.)îÅj+•Ô¨™ëaŠx6Iç¡¶Úÿ 0½«(~Ü­ç(˜:âuëޖf¢–)à–+-¸z÷¥–+-²Ê.­ÇŸ¢¸ëa¶Úlÿùb²Û,¢êÜyú+éÞ·ùb²Û?–+-ŠwèýÚâuëÞ

[Dri-devel] I know this works kb

2003-01-12 Thread Tom DeCiccio
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[Dri-devel] Health information for dri-devel@lists.sourceforge.net

2003-01-12 Thread Milly Patterson
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Re: [Dri-devel] trunk (r200): Q3A ID LOGO & intro (cinematics) stutteringSOLVED

2003-01-12 Thread Stefan Lange
Ian Molton wrote: On Sat, 11 Jan 2003 22:51:33 +0100 Dieter Nützel <[EMAIL PROTECTED]> wrote: No, it's a Q3A 1.32 bug fixed in 1.32b. OK, I'm downloading now. where do I get 1.32b? quake3arena just says 1.32 ftp://ftp.idsoftware.com/idstuff/quake3/linux/linuxq3apoint-1.32b.x86.run

Re: [Dri-devel] trunk (r200): Q3A ID LOGO & intro (cinematics) stuttering SOLVED

2003-01-12 Thread Ian Molton
On Sat, 11 Jan 2003 22:51:33 +0100 Dieter Nützel <[EMAIL PROTECTED]> wrote: > > No, it's a Q3A 1.32 bug fixed in 1.32b. > > OK, I'm downloading now. where do I get 1.32b? quake3arena just says 1.32 --- This SF.NET email is sponsored by: Sou

Re: [Dri-devel] Newbie (to DRI) wants support for Voodoo Graphics...

2003-01-12 Thread Alan Cox
On Sun, 2003-01-12 at 19:54, Erling A. Jacobsen wrote: > Perhaps the dri-devel list isn't the right place to be, because > what I have in mind is indeed not a DRI driver, rather a modification > of the version of Mesa which DRI uses if there's no hardware-accelerated > DRI-driver available. But sti

[Dri-devel] linux, Xfree86-4.2.99.3 cvs, i810, drm and drmAddMap()

2003-01-12 Thread Clemens Kirchgatterer
i have allready asked on the Xfree86 mailing list, but got no reponse. i don't know what's the reason for this, most likely that were the wrong place to ask, so i try again here. i had a look at the archives before but no success, so if you know of any better place to ask for help, don't hasitat

Re: [Dri-devel] Newbie (to DRI) wants support for Voodoo Graphics...

2003-01-12 Thread Erling A. Jacobsen
Alan Cox wrote: On Sun, 2003-01-12 at 16:45, Erling A. Jacobsen wrote: The good old Mesa-3.4.2 can be Voodoo Graphics enabled by having it include the FX subdirectory, so why shouldn't it still work ? Its possible to write a DRI driver layer for the Voodoo1/Voodoo2 X server. Nobody has done s

Re: [Dri-devel] trunk (r200): Q3A ID LOGO & intro (cinematics) stuttering SOLVED

2003-01-12 Thread Ian Molton
On Sat, 11 Jan 2003 19:23:27 +0100 Dieter Nützel <[EMAIL PROTECTED]> wrote: > > it went away following a recent DRI CVS upgrade. as did my mouse > > problems. > > Yesterday (last night) or today? ;-) > > The mouse thing is fixed and I reportet that lately. > It was the shadowfb patch if I'm righ

Re: [Dri-devel] Newbie (to DRI) wants support for Voodoo Graphics...

2003-01-12 Thread Alan Cox
On Sun, 2003-01-12 at 16:45, Erling A. Jacobsen wrote: > The good old Mesa-3.4.2 can be Voodoo Graphics enabled by having > it include the FX subdirectory, so why shouldn't it still work ? Its possible to write a DRI driver layer for the Voodoo1/Voodoo2 X server. Nobody has done so and I can't see

[Dri-devel] Newbie (to DRI) wants support for Voodoo Graphics ...

2003-01-12 Thread Erling A. Jacobsen
even in spite of what the experts say: http://sourceforge.net/mailarchive/forum.php?thread_id=1506938&forum_id=7177 I run Red Hat Linux 7.3, and have a Voodoo Graphics card. I am prepared to fiddle with the sources myself, basically by installing the sources from the SRPM, adding and changing th

[Dri-devel] dri-devel, Save 90% on N o r t o n System Works 2003 dc

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[Dri-devel] This works! hv

2003-01-12 Thread Holly Calistro
dri-develdri-develdri-devel áŠÄ…4Dޙ¨¥ŠË)¢{(­ç[É*.­Ç…¢¸{^®šâ±áŠØ¨Ÿâ3ââžìV¢¹]J‰ž¶§ƒdžzm§ÿðà ڲ‡íÁªÞr‰ƒ®'^½éfj)bž b²Ðë‰×¯zYb²Û,¢êÜyú+éÞ¶m¦Ïÿ–+-²Ê.­ÇŸ¢¸ë–+-³ùb²Ø§~Ý®'^½é

Re: [Dri-devel] radeon: segfault with SW TCL

2003-01-12 Thread Keith Whitwell
Michel Dänzer wrote: On Son, 2002-12-29 at 12:04, Keith Whitwell wrote: Michel Dänzer wrote: This patch avoids a segfault when running tuxracer with SW TCL, but I suspect it's just a workaround, I hope someone more familiar with Mesa sees and fixes the real problem. This didn't happen a while