[Bug 787] DMA with mach64 DRI driver crashes X

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=787 --- Additional Comments From [EMAIL PROTECTED] 2004-06-23 05:01 --- (In reply to comment

[Bug 787] DMA with mach64 DRI driver crashes X

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=787 --- Additional Comments From [EMAIL PROTECTED] 2004-06-23 06:02 --- Well I've the exact

[Bug 787] DMA with mach64 DRI driver crashes X

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=787 --- Additional Comments From [EMAIL PROTECTED] 2004-06-23 06:31 --- when i manually

[Bug 773] i810 lockup with DRI

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=773 [EMAIL PROTECTED] changed: What|Removed |Added

Re: Moving forward with the TLS work

2004-06-23 Thread Brian Paul
Ian Romanick wrote: Ian Romanick wrote: I'm getting back to the TSL work, and I'd like to wrap it up as much as possible by the end of the week. I sent a patch out of the current state of things a little bit ago. Performance testing has shown that the new dispatch functions and the old,

Re: Moving forward with the TLS work

2004-06-23 Thread Alan Hourihane
On Wed, Jun 23, 2004 at 10:18:32AM -0600, Brian Paul wrote: Ian Romanick wrote: Ian Romanick wrote: I'm getting back to the TSL work, and I'd like to wrap it up as much as possible by the end of the week. I sent a patch out of the current state of things a little bit ago. Performance

[Bug 773] i810 lockup with DRI

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=773 --- Additional Comments From [EMAIL PROTECTED] 2004-06-23 12:17 --- hi, doing more test,

Re: [Bug 762] New: GL_HP_occlusion_test broken due to mismatch in depth bits

2004-06-23 Thread Brian Paul
[EMAIL PROTECTED] wrote: Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=762 Summary: GL_HP_occlusion_test broken due to mismatch in depth

Re: Moving forward with the TLS work

2004-06-23 Thread Ian Romanick
Brian Paul wrote: Ian, I haven't had time to follow this too closely. A few questions: 1. Is thread safety in the GL API layer going to require TLS now? What about people who want thread safety but aren't using a version of Linux that supports TLS? It won't require it. We'll be able to build a

Re: [Mesa3d-dev] Re: [Bug 762] New: GL_HP_occlusion_test broken due to mismatch in depth bits

2004-06-23 Thread Ian Romanick
Brian Paul wrote: Ian, I've found the cause of this bug and have a fix. However, I'm really tempted to rip out the GL_HP_occlusion_test extension altogether. Great! What's the magic? It's obsolete in favor of GL_ARB_occlusion_query and the implementation of GL_HP_occlustion_test is a bit ugly.

Re: [Mesa3d-dev] Re: [Bug 762] New: GL_HP_occlusion_test broken due to mismatch in depth bits

2004-06-23 Thread Brian Paul
Ian Romanick wrote: Brian Paul wrote: Ian, I've found the cause of this bug and have a fix. However, I'm really tempted to rip out the GL_HP_occlusion_test extension altogether. Great! What's the magic? Basically, make occlusion_zless_triangle() work whether we have a 16 or 32-bit Z buffer.

[Bug 773] i810 lockup with DRI

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=773 [EMAIL PROTECTED] changed: What|Removed |Added

Re: [Mesa3d-dev] Re: [Bug 762] New: GL_HP_occlusion_test broken due to mismatch in depth bits

2004-06-23 Thread Ian Romanick
Brian Paul wrote: Ian Romanick wrote: Brian Paul wrote: Ian, I've found the cause of this bug and have a fix. However, I'm really tempted to rip out the GL_HP_occlusion_test extension altogether. Great! What's the magic? Basically, make occlusion_zless_triangle() work whether we have a 16 or

[Bug 773] i810 lockup with DRI

2004-06-23 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=773 --- Additional Comments From [EMAIL PROTECTED] 2004-06-23 17:22 --- hi Dave, thx for

Re: [Dri-devel] R200 TexCoord3f patch for cubemaps

2004-06-23 Thread Ian Romanick
I'm *finally* getting back to this. Sheesh... Keith Whitwell wrote: I can't help thinking there's a right way to do these fixups and we're just not using it. For instance, I don't know how the assembler marks addresses requiring relocation so that ld.so can find them efficiently later on - or

new s3tc patch...

2004-06-23 Thread Roland Scheidegger
Since the patch broke again... a new version together with some information how to install it can be found here (that also means I no longer have to spam the list for future versions). http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html Roland