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https://bugs.freedesktop.org/show_bug.cgi?id=2994
Summary: Hardware accelerated indirect-rendering should be
On Apr 11, 2005 4:34 PM, Brian Paul [EMAIL PROTECTED] wrote:
Simon Toedt wrote:
Has anyone yet looked into ways to improve rendering performance? I
have noticed that glXSwapBuffers() is slow (30secs +/-5secs on a
P3/600Mhz) and mainly spends its time in PsOutImageBytes() which calls
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 07:06 ---
One
Simon Toedt wrote:
On Apr 11, 2005 4:34 PM, Brian Paul [EMAIL PROTECTED] wrote:
Simon Toedt wrote:
Has anyone yet looked into ways to improve rendering performance? I
have noticed that glXSwapBuffers() is slow (30secs +/-5secs on a
P3/600Mhz) and mainly spends its time in
Please do not reply to this email: if you want to comment on the bug, go to
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https://bugs.freedesktop.org/show_bug.cgi?id=2996
--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 11:50 ---
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 11:53 ---
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 12:04 ---
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 12:28 ---
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[EMAIL PROTECTED] changed:
What|Removed |Added
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Summary: i915 driver. Mesa 6.3 implementation error.
Product:
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[EMAIL PROTECTED] changed:
What|Removed |Added
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 16:52 ---
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--- Additional Comments From [EMAIL PROTECTED] 2005-04-13 16:58 ---
A
Hi all,
I just uploaded a new DRIconf release 0.2.6. See
http://dri.freedesktop.org/wiki/DriConf.
Important changes in this release:
* A Spanish translation by David Rubio Miguélez
* Some fixes that make maintaining and testing translations easier
* If pygtk-2.6 is available,
I'm trying to port DRM to NetBSD, for that purpose it's necessary to
use the bus_dma(9) API instead of the vtophys hack. Therefor, I'm currently
performing the last task which is going to be porting the DMA interface.
I think Eric may be the only person who can answer this.. I've no idea if
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https://bugs.freedesktop.org/show_bug.cgi?id=3024
Summary: No thread saftey in Mesa's libGL
Product: DRI
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