Aapo Tahkola wrote:
On Tue, 03 May 2005 14:59:53 +0100
Keith Whitwell [EMAIL PROTECTED] wrote:
Aapo Tahkola wrote:
On Thu, 21 Apr 2005 09:57:48 -0400 (EDT)
Vladimir Dergachev [EMAIL PROTECTED] wrote:
On Thu, 21 Apr 2005, Aapo Tahkola wrote:
On Wed, 23 Feb 2005 15:03:38 -0500 (EST)
Vladimir
drm_radeon_private_t *dev_priv = dev-dev_private;;
DRM_DEBUG( \n );
+ u32 gart_loc;
move the local variable above the DRM_DEBUG line... is u32 enough?
(I've no idea myself ...)
Yah, I need to move it. u32 is on purpose as dev_priv-fb_location is
u32. This is not
Title: RE: Radeon DRM GART mapping bogosity
-Original Message-
From: Michel Dänzer [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, May 03, 2005 11:38 PM
To: Benjamin Herrenschmidt
Cc: dri-devel@lists.sourceforge.net; Hui Yu; Dave Airlie; Paul Mackerras
Subject: Re: Radeon DRM GART mapping
I've downloaded the latest code from cvs and built using 'make
linux-fbdev'. It does not look like progs/fbdev dir was built. Is that
expected or should it be built with the linux-fbdev option?
Thanks,
David
David Kesselring
Atmel MMC
[EMAIL PROTECTED]
919-462-6587
I've checked in all my changes. Hopefully this won't be too
disruptive. I'll help fix any problems that pop up.
-Brian
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Get your fingers limbered up and give it your best shot. 4 great
Brian Paul wrote:
I've checked in all my changes. Hopefully this won't be too
disruptive. I'll help fix any problems that pop up.
Incidentally, progs/test/fbotexture.c is a demo of render-to-texture.
It'll only run with the Xlib driver right now since
GL_EXT_framebuffer_object is only
Jon Smirl wrote:
Can you touch up driver/dri/fb too? I was working on it as a potential
way to test the egl code.
Oops, I guess I only partially updated things there. I should be able
to fix that by tomorrow.
-Brian
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Brian Paul wrote:
I've checked in all my changes. Hopefully this won't be too
disruptive. I'll help fix any problems that pop up.
Woohoo! Thanks for tackling this. :)
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Get your fingers
On Wed, 2005-05-04 at 09:35 -0400, Hui Yu wrote:
I don't know an exception for it being a non-power of 2, but it can be
zero on some M6 chips. In these cases, set it to 8M.
Yup, I know about that case, I'll send a fixed patch later today,
thanks !
Ben.
Jon Smirl wrote:
Can you touch up driver/dri/fb too? I was working on it as a potential
way to test the egl code.
The fixes are checked in.
-Brian
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Get your fingers limbered up and give it
Please do not reply to this email: if you want to comment on the bug, go to
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https://bugs.freedesktop.org/show_bug.cgi?id=3198
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