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https://bugs.freedesktop.org/show_bug.cgi?id=3398
Summary: i915 20050517 seg fault in sdrawXORline4
Product: DRI
Hello everybody,
I am writing this mail as to let you all know that my focus with respect
to DRI development is changing and that I will no longer be able to work
on the Savage driver. As of Tuesday I am an employee of ATI
Technologies, Inc. I relocated to Toronto, Canada last weekend. I no
Felix Khling wrote:
I am writing this mail as to let you all know that my focus with respect
to DRI development is changing and that I will no longer be able to work
on the Savage driver. As of Tuesday I am an employee of ATI
Technologies, Inc. I relocated to Toronto, Canada last weekend. I no
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=3408
Summary: [mga] Kernel oops when X-server restarts
Product: DRI
Chris Rankin wrote:
--- Ian Romanick [EMAIL PROTECTED] wrote:
Could you add this line to the
end of mga_driver_preinit *and* to the beginning of mga_dma_init:
DRM_ERROR(dev = %p, dev_private = %p\n, dev, dev-dev_private);
That should shed some light on things.
Here you go.
I am able
Hi,
Enabling water in Scorched3D causes corruption of all textures and I
have tracked it down to interaction between glPopAttrib() and the
attributes GL_TEXTURE_GEN_S GL_TEXTURE_GEN_T.
I using the latest CVS updates of Xorg, Mesa, and r300_driver.
Simplified code from draw() in WaterMap.cpp: