[2.6 patch] drivers/char/drm/drm_pci.c: fix -Wundef warnings

2005-07-22 Thread Adrian Bunk
This patch fixes the following warnings with -Wundef: <-- snip --> ... CC drivers/char/drm/drm_pci.o drivers/char/drm/drm_pci.c:53:5: warning: "DRM_DEBUG_MEMORY" is not defined drivers/char/drm/drm_pci.c:84:5: warning: "DRM_DEBUG_MEMORY" is not defined drivers/char/drm/drm_pci.c:119:5: w

Re: GL_ARB_texture_env_crossbar for r200

2005-07-22 Thread Patrick McFarland
On Friday 22 July 2005 08:20 am, Roland Scheidegger wrote: > Roland Scheidegger wrote: > > but you can have 6 reads per stage (thanks to different alpha/rgb > > sources), e.g. the whole register set. > > Ah scratch that, wrote too fast. This if of course not an issue, since > you can address the al

Re: 3D registers do not work!

2005-07-22 Thread Jerome Glisse
On 7/22/05, Prashanth Hegde <[EMAIL PROTECTED]> wrote: > I am using Radeon 9600 PRO card and am trying to > initialize 3D engine. But, writes to some registers > like RB3D_CNTL, VAP_CNTL etc are not taking any > effect. > Hence I am not able to program it. > Any idea why this is happening?. Too li

Re: GL_ARB_texture_env_crossbar for r200

2005-07-22 Thread Roland Scheidegger
Roland Scheidegger wrote: but you can have 6 reads per stage (thanks to different alpha/rgb sources), e.g. the whole register set. Ah scratch that, wrote too fast. This if of course not an issue, since you can address the alpha and rgb regs separately too. I just didn't do it due to the added c

Re: 3D registers do not work!

2005-07-22 Thread Vladimir Dergachev
On Fri, 22 Jul 2005, Prashanth Hegde wrote: I am using Radeon 9600 PRO card and am trying to initialize 3D engine. But, writes to some registers like RB3D_CNTL, VAP_CNTL etc are not taking any effect. Hence I am not able to program it. Any idea why this is happening?. Pls suggest what could be

3D registers do not work!

2005-07-22 Thread Prashanth Hegde
I am using Radeon 9600 PRO card and am trying to initialize 3D engine. But, writes to some registers like RB3D_CNTL, VAP_CNTL etc are not taking any effect. Hence I am not able to program it. Any idea why this is happening?. Pls suggest what could be the problem..I am new to this! Appreciate your

Re: GL_ARB_texture_env_crossbar for r200

2005-07-22 Thread Roland Scheidegger
Ian Romanick wrote: I'm actually wondering how ATI solved that problem in their driver, I couldn't see an easy way out to avoid the fallback - even using the 2 additional tex env stages or the second phase of the fragment pipeline isn't going to fix the issue I think. Maybe someone else has a g