On Mon, 2007-05-28 at 08:19 -0600, Brian Paul wrote:
> Dieter Nützel wrote:
> > progs/xdemos> time nice +19 make
> > gcc -I../../include -Wall -Wmissing-prototypes -std=c99 -ffast-math -O
> > -march=athlon-mp -fomit-frame-pointer -m3dnow -msse -mmmx -mfpmath=sse,387
> > -m32 -D_POSIX_SOURCE -D_P
Michel Dänzer wrote:
Does the patch below against the drm tree fix it? Only build tested.
yes, now glxinfo/glxgears returns without this badness, DRI is still
working fine. I've attached some details.
Thank you!
Christian.
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From f0e6bdc165cb484b8992b14172a7280f301bf513 Mon Sep 17 00:00:0
Hi,
I have no clue what VAP_CNTL is, nor do I know what a vertex shader engine is,
but damn, since i read about its existance I can't wait to use mine! So
attached is the output of my mobility radeon.
Goodluck!
Martijn
00:00.0 Host bridge: Intel Corporation Mobile 915GM/PM/GMS/910GML Expre
Dieter Nützel wrote:
> progs/xdemos> time nice +19 make
> gcc -I../../include -Wall -Wmissing-prototypes -std=c99 -ffast-math -O
> -march=athlon-mp -fomit-frame-pointer -m3dnow -msse -mmmx -mfpmath=sse,387
> -m32 -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
> -D_GNU_SO