Re: [origin tree build failure] [PATCH] Re: [git pull] drm tree.

2009-09-21 Thread Dave Airlie
> > there's a new build failure: > > drivers/built-in.o: In function `drm_irq_uninstall': > (.text+0xb719e): undefined reference to `vga_client_register' > drivers/built-in.o: In function `drm_irq_install': > (.text+0xb7309): undefined reference to `vga_client_register' > drivers/built-in.o: In

[Bug 23670] [bisected i915 i965] glean case pixelFormats failed

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23670 Shuang He changed: What|Removed |Added Keywords|NEEDINFO| -- Configure bugmail: http://bugs.freed

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #4 from Krzysztof A. Sobiecki 2009-09-21 17:56:38 PST --- Created an attachment (id=29729) --> (http://bugs.freedesktop.org/attachment.cgi?id=29729) Trace output from bugle LD_LIBRARY_PATH=./linux_libs/ BUGLE_CHAIN=trace LD_PRE

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #3 from Nicolai Hähnle 2009-09-21 16:03:27 PST --- Thank you for the report. The patch doesn't look that bad, actually. I'd feel more comfortable knowing the exact sequence of OpenGL calls leading to the crash, but I can somewha

[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #16 from Nicolai Hähnle 2009-09-21 15:34:25 PST --- Thank you for the retesting. Note that if problems do appear, I would recommend to open a new bug (unless a crash with a very similar backtrace should mysteriously reappear). B

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #7 from Henri Verbeet 2009-09-21 12:41:52 PST --- (In reply to comment #5) > ... > > If you can provide a reproducable case for this, please open a new bug > report. > I don't see how this could happen with the current code. >

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #6 from Adam Lantos 2009-09-21 12:20:50 PST --- The game starts on wine-1.0.1 (unfortunately the performance is horrible and there are lots of missing textures). It still segfaults on 1.1.19, this might well be a wine regression.

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Alex Deucher changed: What|Removed |Added Attachment #29722|text/x-log |text/plain mime type|

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #5 from Brian Paul 2009-09-21 12:13:30 PST --- (In reply to comment #3) > A while ago a Mesa user reported a segfault in the Wine code to us, which was > caused by what we believe is a bug in the mesa code. > glCheckFramebufferS

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Alex Deucher changed: What|Removed |Added Attachment #29721|text/x-log |text/plain mime type|

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #2 from Krzysztof A. Sobiecki 2009-09-21 12:05:29 PST --- Created an attachment (id=29723) --> (http://bugs.freedesktop.org/attachment.cgi?id=29723) Patch to stop crashes before first screen(hack). It's only a small patch to sh

[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #1 from Krzysztof A. Sobiecki 2009-09-21 11:56:16 PST --- Created an attachment (id=29722) --> (http://bugs.freedesktop.org/attachment.cgi?id=29722) RADEON_DEBUG=all for On the Rain-Slick Precipice of Darkness, Episode One --

[Bug 24066] New: On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Summary: On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All)

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #4 from Henri Verbeet 2009-09-21 11:01:50 PST --- That's not necessarily related, those users most likely had a broken 32-bit libGL. The bugs in question are http://bugs.winehq.org/show_bug.cgi?id=16516 and http://bugs.winehq.org

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #3 from Stefan Dösinger 2009-09-21 10:44:34 PST --- A while ago a Mesa user reported a segfault in the Wine code to us, which was caused by what we believe is a bug in the mesa code. glCheckFramebufferStatus() returned 0 instead

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #2 from Adam Lantos 2009-09-21 10:04:24 PST --- The second segfault seems to be inside wine, I'm not sure whether this is mesa-related, I'll try to debug it. I just wondered if GL_INVALID_OPERATIONs were normal. -- Configure bu

[PATCH] drm: Fix build failure in radeon and i915 drivers

2009-09-21 Thread Ingo Molnar
* Ingo Molnar wrote: > there's a new build failure: > > drivers/built-in.o: In function `drm_irq_uninstall': > (.text+0xb719e): undefined reference to `vga_client_register' > drivers/built-in.o: In function `drm_irq_install': > (.text+0xb7309): undefined reference to `vga_client_register' > dri

[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #1 from Brian Paul 2009-09-21 09:07:53 PST --- Mesa 7.6 and later already have the fix you suggested above. I'm cherry-picking it back to the 7.5 branch. I believe the "integer value out of range" error is a normal part of Wine

[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785 Krzysztof A. Sobiecki changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #14 from Krzysztof A. Sobiecki 2009-09-21 08:29:11 PST --- I have tested 92f7a599c7e94b0687d02efef1890e1a8ed2f9f3 again, I was sure that damn thing rendered well everything. I was wrong. I'm sorry. But I'm sure that there was no

Re: [git pull] drm tree.

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 7:59 AM, Ed Tomlinson wrote: > On Monday 21 September 2009 01:12:54 Dave Airlie wrote: >> >> Hi Linus, >> >> Please pull the 'drm-linus' branch from >> ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git >> drm-linus >> >> This contains the main chunk of t

Re: [git pull] drm tree.

2009-09-21 Thread Ed Tomlinson
On Monday 21 September 2009 01:12:54 Dave Airlie wrote: > > Hi Linus, > > Please pull the 'drm-linus' branch from > ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git drm-linus > > This contains the main chunk of the drm changes for 2.6.32, I think Eric > has been on holidays

[PATCH] drm/radeon/r600: set correct pitch for 4 byte copy

2009-09-21 Thread Alex Deucher
>From c24a0a2505fd65dfd72e2c06f58b9a2dba3b4586 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 21 Sep 2009 08:59:41 -0400 Subject: [PATCH] drm/radeon/r600: set correct pitch for 4 byte copy [agd5f: also fix the non-kms path] Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/r600_

[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #13 from Nicolai Hähnle 2009-09-21 04:13:04 PST --- Okay, I've fixed the obvious problems in our NV_vertex_program support in mesa_7_6_branch and in master. Could you please re-test? -- Configure bugmail: http://bugs.freedeskt

[Bug 23693] KMS has been broken on ATI RV250 Lf (Radeon M9)

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23693 --- Comment #5 from Johannes Obermayr 2009-09-21 02:28:05 PST --- No, KMS is not working for me: "kdm.log tells me that I have had only modesetting with commit 1ae70072f0699916c1a77a9bacad958ee46f7395 since Monday" The system does not boot