>> If I have understood correctly, X supports up to 16 bits >> per component (16*3 == 48bit) color depths. And the >> protocol should allow even deeper color depths quite >> easily..
> Not quite -- X color components are stored in 16 bit > values, but X pixels are no larger than 32 bits. The > Render extension provides for 16 bits per component in > it's pixel descriptions with an eye towards an extension > which can create drawables in such depths. > > I'd love to play with hardware with pixels larger than 32 > bits... If I've read the press releases correctly, the hardware pixels are 32-bits, not larger. The 10-bit color is acheived using 10-10-10-2 RGBA format. The 3DLabs P10 will also have 10-bit color, but there are no technical docs available for that part. -jwb ------------------------------------------------------- Sponsored by: ThinkGeek at http://www.ThinkGeek.com/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel