Re: [Mesa3d-dev] Re: [Dri-devel] Mesa C++ driver framework update

2003-03-11 Thread Manfred Odenstein
No, because one of the things C++ does is pass around an extra parameter -- namely the 'self' pointer. The 'real' prototype looks something like: void Context::BlendFunc( Context *self, GLenum sfactor, GLenum dfactor ) Thats correct, but not with static methods (please correct me, if

[Dri-devel] ATI Radeon (R100?), Radeon 8500 (R200?)

2002-04-20 Thread Manfred Odenstein
Hi there, I've only a few questions : 1.) @Radeon: I'm using mdk 8.2 which comes with XFree86 4.2.0, kernel 2.4.18, is there any difference with the driver (except TL) in the CVS ?. CannonSmash crashes whole X, Tux in TuxRacer isn't rendered correctly, Tulpas crashes during startup.