[Dri-devel] soft locks with radeon 9100

2004-01-01 Thread MichaelM
I tried installing the new ati binary drivers, and every game, except Enemy Territory hard locks on start-up. I can, however, alt-ctrl-backspace back to the console, so it's not the end of the world. I initially though it was an issue with the ati drivers, but when I reverted to the DRI

Re: [Dri-devel] soft locks with radeon 9100

2004-01-01 Thread MichaelM
On Thursday 01 January 2004 08:41, Michel Dnzer wrote: Nor is it a hard lock. :) Can you also log in remotely and kill the game? What about glxgears, does it also lock up? Can you close the window? ... I haven't tried to log in remotely, but I can alt-ctrl-f2 to a console and kill the

[Dri-devel] can't load radeon.o

2003-08-10 Thread MichaelM
I've recently upgraded to mandrake 9.1, and have since been unable to load the radeon.o module when I've compiled it from the source. I'm using the same compiler for the module as for the kernel (gcc 3.2). Here's the output: radeon.o: unresolved symbol mmu_cr4_features I have high-mem

Re: [Dri-devel] performance oddities

2003-03-24 Thread MichaelM
DUDE! I was wondering what the environment variable was!!! Thanks a million! On Mon, 24 Mar 2003 04:39 pm, Ian Romanick wrote: MichaelM wrote: GLX extensions: GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_agp_offset

[Dri-devel] performance oddities

2003-03-22 Thread MichaelM
Hi. I've recently bought an ATI radeon 9100 pro. I've installed, played around with it, and have noticed something strange. Though I can play 3d games such as UT and quake3 with excellent frame-rates, running something like gears will only get me 80 FPS. What's up with that? I'm currently

Re: [Dri-devel] performance oddities

2003-03-22 Thread MichaelM
I just checked the logs, and there was no such message, even though what you descibed seems the most logical reason. The problem doesn't bother me (i can play games now =) ), but the fact that's its there may be of concern for others ... On Sat, 22 Mar 2003 01:30 pm, you wrote: MichaelM wrote

Re: [Dri-devel] performance oddities

2003-03-22 Thread MichaelM
extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess On Sat, 22 Mar 2003 01:43 pm, you wrote: On Sat, Mar 22, 2003 at 01:25:36PM +, MichaelM wrote: Hi. I've recently bought an ATI radeon 9100 pro. I've installed, played around with it, and have noticed something strange. Though I

Re: [Dri-devel] performance oddities

2003-03-22 Thread MichaelM
() from /lib/libc.so.6 On Sat, 22 Mar 2003 01:56 pm, you wrote: MichaelM wrote: Here they are: CPU0 0:1972383 XT-PIC timer 1: 35769 XT-PIC keyboard 2: 0 XT-PIC cascade 3:2729881 XT-PIC serial 4

[Dri-devel] crashes with current CVS on a G400

2002-04-06 Thread MichaelM
Hi. I recently updated to the current CVS, and now I get hard locks with my G400 (thus far on Return to Castle WOlfenstein, haven't tested others...). An old backup I have (from the older X 4.1.x version) works fine. I'm using linux-2.4.17 on Mandrake 8.0. My motherboard is an Asus A7V133A.

Re: [Dri-devel] latest trunk problems

2002-02-24 Thread MichaelM
Busjahn MichaelM wrote: ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel

[Dri-devel] latest trunk problems

2002-02-22 Thread MichaelM
Hi. I recently updated my version to the current tree (recently updated to Mesa 4.0), and DRI no longer works. I'm using a 16MB G400, along with kernel 2.4.17. I ran glxinfo with the LIBGL_DEBUG=verbose and this is the output I got: libGL: XF86DRIGetClientDriverName: 1.1.0 mga (screen 0)

[Dri-devel] my X-Kernel question

2001-10-21 Thread MichaelM
Would you consider it a good ideato make DRI part of the sourceof a kernel?Direct 3d graphicssupported from theboot sequence. I'm really concerned about your answer. There was a whole thread on the linux-kernel mailing list about the hypothesis of the release of an X-Kernel, a kernel which