Re: IGP320M HyperZ Texture bugs

2004-12-01 Thread Rogier Stam
Dieter Nützel wrote: Am Mittwoch, 1. Dezember 2004 02:48 schrieb [EMAIL PROTECTED]: Hi Roland, If you move glxgears down below about half of the screen you won't see anything anymore. Within the top half it looks about the same, although moving it from left to right can cause parts to appear or

IGP320M HyperZ Texture bugs

2004-11-30 Thread Rogier Stam
Ok, to continue on this :) Stephane, you were right. The z buffer clearing causes the problem (or at least part of it). The y direction needs to be multiplied by 4, the x needs to be multiplied by 2. I tried 3 for the y direction also, which seems to reduce the problem to the lower 10-15% of my

Texture bugs with IGP320M

2004-11-29 Thread Rogier Stam
Hi guys, I tried testing the HyperZ patch, but I ran into some problems. First of all, my configuration is Xorg 6.8.0 pulled out of CVS on 20/10/2004, with the HyperZ patch installed (found at the following links : http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg20381.html, and