On Wed, Jul 17, 2002 at 01:37:01AM +0200, Michel D?nzer wrote:
On Wed, 2002-07-17 at 01:19, Steven Walter wrote:
I have a Radeon 7500 QW, and also get the vt-switch bug. I'm running
DRI cvs trunk as of a few days ago.
Something interesting that I have found is a correlation
I recently bought a Radeon 7500 64MB DDR (lovingly called a QW), and
have had no luck with the DRI cvs trunk. 3D acceleration /does/ work,
however, with xfree86 4.2
The problem is, whenever I run a 3d app, I get a segmentation fault.
Running strace on said apps reveals that the segfault right
On Mon, Jun 10, 2002 at 05:59:50PM +0100, Michael wrote:
On Sun, Jun 09, 2002 at 02:37:23PM -0500, Steven Walter wrote:
It's hanging in glide, trying to read from the status register. Or,
equally likely, it's repeatedly calling that function, waiting for the
engine to become idle (or some
Occasionally, I'll get an OpenGL app (almost always a screensaver) that
will freeze up, leaving the console unusable. Numlock doesn't toggle,
etc. If I log in via serial console and kill the app, then all is well.
This seems to happen once every day or two.
Recently, I got a debuggable build
On Sat, Jun 08, 2002 at 05:47:28PM -0600, Jens Owen wrote:
Good news for Radeon 8500 owners. We have posted this announcement on
our TG web site:
The Weather Channel is funding TG to develop an open source 3D DRI
driver for the ATI Radeon 8500 graphics card. The driver will be
released to
On Wed, Jan 02, 2002 at 09:48:24PM -0500, Aciel wrote:
Okay, found one of the many problems. It didn't want libglide.so.3 to be
real--it wanted a static link. So now instead of that odd error about
glXChooseVisual, I get something much more familiar:
# LIBGL_DEBUG=1 glxinfo
name of
I'm having a problem with playing Return to Castle Wolfenstein, both
with single-player under winex and the multiplayer native binary.
With single-player under winex, I'm running version 1.0-2, debian
package. I can start the game, and then exit immediately, with no
problem. I can even go into
On Mon, Oct 15, 2001 at 09:44:15PM +0200, Dieter N?tzel wrote:
Hello Andrew,
very nice work!
But can you please redo your patch against the real Mesa-3.5 CVS tree and not
yours?
src/X86/3dnow_xform3.S
src/X86/3dnow_xform4.S
fail.
As I see that you are very good x86 asm hacker and I
Can someone send a copy of the white papers/references for the 3dfx
VSA-100/Napalm my way? Were they even ever released openly? I know
that the said document for Avenger (Voodoo3) were, and they used to be
availible on 3dfx's website. Unfortunately, though, this website is no
longer up, so I
Occasinally, when exiting q3demo or changing video modes, X will hang
I haven't seen any particular pattern to when this happens, but when it
does happen, the mouse cursor is shown in the far upper left corner, and
both the pointer and crosshair are present. X doesn't respond, but
SysRq does.
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