http://bugs.freedesktop.org/show_bug.cgi?id=26809
Summary: KMS/R200: Bad shading in NWN since Mesa rewrite Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r200 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: swan...@ukfsn.org Created an attachment (id=33655) --> (http://bugs.freedesktop.org/attachment.cgi?id=33655) r200-nwn-plaza.jpg Neverwinter Nights with KMS has rendering problems possibly related to other R200 KMS shading issues reported while before the Radeon rewrite was merged, Mesa 7.5.2 is fine. On rv250; characters are almost black except when highlighted with a mouse over, general scenery appears darker than old reference whilst objects flip to black as a scene view is rotated. On R200; characters are very dark but do have some shading compared to rv250, general scenery tends to flicker madly inverting shading on each tile and even borders of interface flicker. Note though that am using patch from bug 25544 to disable texture checking to allow R200 to run but don't think it should be relevant. (UMS on both tends to die quickly for other reasons but concentrating on KMS as the future.) Attached are comparative screenshots of two scenes with current Mesa git, libdrm 2.4.18 and Linux 2.6.33. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel