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https://bugs.freedesktop.org/show_bug.cgi?id=2919          
     
           Summary: glest segfaults on r200
           Product: Mesa
           Version: 6.2.1
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: critical
          Priority: P2
         Component: Drivers/DRI/r200
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]


When selecting a character in glest for linux r7, X mouse and keyboard are
eaten, game freezes. http://www.glest.org

gdb:

Program received signal SIGSEGV, Segmentation fault.
0xb6e24cd2 in do_emit (ctx=0x815dc38, 
    start=0, end=389, dest=0xae399020)
    at t_vertex.c:1028
        in t_vertex.c

or:

Program received signal SIGSEGV, Segmentation fault.
0xb6d76cd2 in do_emit (ctx=0x81799c0, start=0, end=389, dest=0xae2eb020)
at t_vertex.c:1028
1028 t_vertex.c: No such file or directory.
in t_vertex.c
(gdb) bt
#0 0xb6d76cd2 in do_emit (ctx=0x81799c0, start=0, end=389, dest=0xae2eb020)
at t_vertex.c:1028
#1 0xb6d77482 in _tnl_build_vertices (ctx=0x81799c0, start=0, end=389,
newinputs=4294967295) at t_vertex.c:1249
#2 0xb6d71c0a in run_render (ctx=0x81799c0, stage=0x830be0c)
at t_vb_render.c:296
#3 0xb6d5116f in _tnl_run_pipeline (ctx=0x81799c0) at t_pipeline.c:159
#4 0xb6db2fff in r200WrapRunPipeline (ctx=0x81799c0) at r200_state.c:2270
#5 0xb6d4f215 in _tnl_draw_range_elements (ctx=0x81799c0, mode=4,
max_index=389, index_count=1284, indices=0x998a2c0) at t_array_api.c:118
#6 0xb6d4f8cf in _tnl_DrawRangeElements (mode=4, start=0, end=388,
count=1284, type=5125, indices=0x998a2c0) at t_array_api.c:341
#7 0x080f0029 in Shared::Graphics::Gl::ModelRendererGl::renderMesh (
this=0x1405, mesh=0x0) at model.h:91
#8 0x080f0a27 in Shared::Graphics::Gl::ModelRendererGl::render (
this=0x83117d0, model=0x97ca9d8) at model.h:142
#9 0x080ced19 in Glest::Game::Renderer::renderUnitsFast (this=0x8150200)
at sources/renderer.cpp:2178
#10 0x080d2b5b in Glest::Game::Renderer::computeSelected (this=0x8150200,
[EMAIL PROTECTED], [EMAIL PROTECTED], [EMAIL PROTECTED])
at sources/renderer.cpp:1765
#11 0x080ae634 in Glest::Game::Gui::computeSelected (this=0x8b71d1c,
doubleClick=false) at gui.h:72
#12 0x080aebdf in Glest::Game::Gui::mouseDownLeftGraphics (this=0x8b71d1c,
---Type <return> to continue, or q <return> to quit---
x=190, y=466) at sources/gui.cpp:203
#13 0x080b67e5 in Glest::Game::Game::mouseDownLeft (this=0x8b71990, x=466,
y=190) at sources/game.cpp:273
#14 0x080d6eb7 in Shared::Platform::Window::handleEvent ()
at lib/sources/platform/window.cpp:108
#15 0x0808aa69 in Glest::Game::glestMain () at sources/main.cpp:178
#16 0x0808acd1 in main () at sources/main.cpp:197 

Might be the same bug as:
https://bugs.freedesktop.org/show_bug.cgi?id=2780          
     
     
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