Re: [Dri-devel] Building DRM for 2.6.3. And mach64 randr.

2004-03-08 Thread Ryan Underwood
On Mon, Mar 08, 2004 at 01:25:28AM +, Dave Airlie wrote: > > all the mach64 really does is triangle and texturing, not much else.. so > it depends on what you run on it to decide if it goes faster.. tuxracer > certainly does :-) Oh, and you can have any one you want of hardware fog and alpha

Re: [Dri-devel] Building DRM for 2.6.3. And mach64 randr.

2004-03-07 Thread Dave Airlie
> I was building mach64 drm for 2.6.3. I had the worst time convincing > Makefile.linux and inturn Makefile.kernel that it was not lessthan25 and > lessthan2552. I finaly gave up once I saw I had to gointo all the .h and > .c files and add #defines there as well. Also I don't have a mach64 pro

Re: [Dri-devel] Building DRM for 2.6.3. And mach64 randr and Kconf.

2004-03-07 Thread Leif Delgass
On Sun, 7 Mar 2004, Mike Mestnik wrote: > I never got gatos to work on 2.6 but atitvout workes if I set X to > 1024x768 or 800x600 or 640x480. It has problems with regard to VT > switching and video mode changing. > > On a VT I run "atitvout ntsc detect" then switch to X running the mode I > use

Re: [Dri-devel] Building DRM for 2.6.3. And mach64 randr and Kconf.

2004-03-07 Thread Mike Mestnik
I never got gatos to work on 2.6 but atitvout workes if I set X to 1024x768 or 800x600 or 640x480. It has problems with regard to VT switching and video mode changing. On a VT I run "atitvout ntsc detect" then switch to X running the mode I use 1024x768 for movies and 640x480 for nintendo games.

[Dri-devel] Building DRM for 2.6.3. And mach64 randr.

2004-03-07 Thread Mike Mestnik
I was building mach64 drm for 2.6.3. I had the worst time convincing Makefile.linux and inturn Makefile.kernel that it was not lessthan25 and lessthan2552. I finaly gave up once I saw I had to gointo all the .h and .c files and add #defines there as well. Also I don't have a mach64 pro so I gues