Chris Ison wrote:
On Thu, 2003-10-30 at 17:08, Chris Ison wrote:
I'm wondering what happened to the full sw mode for 3d you could use
before when DRI wasn't enabled. Now GL apps just seg (including
glxgears) where a few months ago you could still run them without DRI
although very slow.
Further in
> Hmm, I can't reproduce this with my Radeon7500 and DRI disabled by not
> loading module dri in XF86Config-4. Seeing a backtrace after the
> segfault would be extremely helpful in locating the exact problem. Just
> type "bt" at the gdb prompt after the segfault.
>
> Regards,
> Felix
bt just re
On Fri, 31 Oct 2003 17:42:34 +1000
Chris Ison <[EMAIL PROTECTED]> wrote:
> ok, should of mentioned, its with the r200 driver, and confirmed again
> with the the cvs as of 30 mins ago.
>
> glXSwapBuffers segs GL applications if DRI is NOT enabled.
>
> Confirmed by recompiling glxgears with debugg
ok, should of mentioned, its with the r200 driver, and confirmed again
with the the cvs as of 30 mins ago.
glXSwapBuffers segs GL applications if DRI is NOT enabled.
Confirmed by recompiling glxgears with debugging and ran through gdb
(see previous emails)
-
further example using glxgears recompiled for debugging
Breakpoint 2, event_loop (dpy=0x804c050, win=31457282)
at /usr/src/xfree86-cvs/xc/programs/glxgears/glxgears.c:383
383 while (XPending(dpy) > 0) {
(gdb) p glXSwapBuffers
$1 = {void (Display *, GLXDrawable)} 0x40076010
(gdb) n
On Thu, 2003-10-30 at 17:08, Chris Ison wrote:
> I'm wondering what happened to the full sw mode for 3d you could use
> before when DRI wasn't enabled. Now GL apps just seg (including
> glxgears) where a few months ago you could still run them without DRI
> although very slow.
>
Further investiga
I'm wondering what happened to the full sw mode for 3d you could use
before when DRI wasn't enabled. Now GL apps just seg (including
glxgears) where a few months ago you could still run them without DRI
although very slow.
---
This SF.net email