Well, here is the updated list... anyone feel free to fill in features for the hardware they know...
cmon, this is at worst 5 mins work for someone who knows a given card... 3D features ----------- Anti Aliasing Fullscreen Line / edge Glyph (text) Max Accelerated colourdepth / res Filtering Bilinear Trilinear Anisotropic TCL Triangle setup engine Key frame interpolation 4 matrix vertex skinning Shaders Vertex Pixel Texture handling Texture compositing Texture compression Video textures Perspective correct texturing Texture morphing Texture units available / used by DRI Displacement mapping Special effects / highlights Specular highlights Bump mapping Emboss, dot product and env. bump-mapping Spherical, dual-paraboloid and cubic env. mapping Fog effects Texture lighting Reflections Shadows Spotlights 2D features ----------- Video overlay de-interlacing iDCT accelleration Double buffering Triple buffering Hardware pageflip DMA frame transfer Misc things ----------- KTX buffer region extension Guard band clipping Gamma control Dual monitor support TV out support 3D glasses support _______________________________________________________________ Hundreds of nodes, one monster rendering program. Now that's a super model! Visit http://clustering.foundries.sf.net/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel