--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
>
> --- Alex Deucher <[EMAIL PROTECTED]> wrote:
> >
> > --- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> > > The screen size(in pixels or mm) is now x1 + x2 by (y1 > y2) *
> y1 +
> > > (y1 < y2) * y2. Swap (y and
> > > x) and (1 and 2) where needed. T
--- Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> --- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> > The screen size(in pixels or mm) is now x1 + x2 by (y1 > y2) * y1 +
> > (y1 < y2) * y2. Swap (y and
> > x) and (1 and 2) where needed. Then the DPI should be calculated
> > using the largest or the
--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> I attached my log and config, just incase.
>
> This is a short list of the things I have found odd with DRI.
> 1. Screen size and DPI, I never understood how this was going to work
> with dual heads.
> 2. A bug that won't let me use 256x240 in MFB, wo