I have a screenshot of the "random dots" bug that some people on dri-users 
have been having in full effect:
http://www.geocities.com/ydeeps_2/screen.png
Its a screenshot from the Heavy Gear 2 demo.  Its a big one, 900k in png 
format, but it I wanted it as clear as possible.  In this shot the texture 
corruption isn't as bad as usual.  Its worse if I don't have agpgart 
compiled into the kernel.  I've tested across two motherboards an Asus K7M 
(Irongate) and a Future Power (KT133) with exactly the same result.  Another 
person from the dri-users list had the same problem with a 440LX based 
board.  No telltale errors show up in X's output.  My board is detected as a 
Radeon QD which (I think) is correct.  So far, (I think) that this bug has 
only been demonstrated on a Radeon SDR.  If more information is needed just 
email me.  Thanks for the great work on the DRI (my g400 is working very 
nicely)!

-John
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