On r128_tex.c the 't' debug output statement on r128AllocTexObj shouldn't 
be there and has no meaning.


static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
{
    r128TexObjPtr t;

    if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
       fprintf( stderr, __FUNCTION__"( %p, %p )\n", texObj, t );
    }

    t = (r128TexObjPtr) CALLOC_STRUCT( r128_tex_obj );
    if (!t)
       return NULL;


Instead it should be:
       fprintf( stderr, __FUNCTION__"( %p )\n", texObj);

If there is no objections and if nobody else does it before I'll commit 
this myself.

Regards,

José Fonseca

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