Re: [Dri-devel] MergedFB question.

2003-11-28 Thread Adam K Kirchhoff
On Thu, 27 Nov 2003, Alex Deucher wrote: > > Also you can run an desktop of 2560x1024 with the option "no2048limit" > (I should just remove that option and just start the xserver with DRI > anyway...) and 3D will work fine up to 2048. if you extend beyond > 2048, then window just goes blank. Ale

Re: [Dri-devel] MergedFB question.

2003-11-28 Thread Alex Deucher
the 2048 limitation of the scissor registers can be worked around. check the dri-devel archives for messages with "2048" in the subject. basically what we need to do is look at the cliprects in the client driver and everytime they are a multiple of 2048 divide into a zone. then when you are rend

Re: [Dri-devel] MergedFB question.

2003-11-27 Thread Mike Mestnik
Not at this time, however the work around I have been using is setting up more than one layout in my XF86Config. Then I write scripts for common apps/tasks that call the right xSession and layout. I had a dream that apps would be free from persecution of color depth and of screen/root number/s

[Dri-devel] MergedFB question.

2003-11-27 Thread Adam K Kirchhoff
I'm curious if MergedFB can be modified so that you can run with a resolution of 2560x1024 normally, and then drop it down to 2048x768 if you want to do anything 3D related? Adam --- This SF.net email is sponsored by: SF.net Giveback Program