Hi,

when playing RTCW in 16bit screen resolution, the color of fog effects (panzerfaust smoke, clouds in the sky, fog on the ground) are funny.

This effect is visible even in the main screen.

To be more specific:

- panzerfaust smoke from the panzerfaust tube dropped after shooting is sometimes dark magenta, sometimes dark green. Should be white

- clouds in the sky on first level are dark a with funny colors, should be white and sky blue.

- fog on the ground in some dungeons incl. the first level is dark, should be white

This problems occur with both TCL enabled and disabled.
Using XFree86 4.2.99.4.
When I use 24bit resulution for X server, all seems to be fine and the above problems do not occur.
I am using Radeon AIW (QD) with 32MB SDRAM on Linux 2.4.21pre4.


There is also a reproducible lockup in the "Rocket base" mission - when taking the lift to the missile launching room and when you look up, my machine locks hard (not even kernel magic keys work). This is easily reproducible. The workaround is not to look up on the lift :-) This lockup occurs in 16bit, I am not sure about other color depth and does not occur anywhere else in the game.

Thanks for otherwise great drivers. I am especially looking forward to texmem branch, it should help those having only 32MB on-card memory, right? :-)

Michal Bukovjan



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