On Po, 2002-02-18 at 12:56, Michel Dänzer wrote:
>
> This log doesn't even show the radeon_freelist_get error; the X server
> waits in vain for the CP to go idle.
Yes, the radeon_freelist_get error is probably another thing.
> I don't see anything bad leading up
> to that, but I don't know the
On Mit, 2002-02-13 at 09:38, Kamil Toman wrote:
> > I think this is only a symptom of the chip locking up, causing the DRM
> > to run out of buffers. I wish the problems which actually cause these
> > were logged. ;(
>
> I see, okay I tried to insmod with full debug. From one session where I
> we
> I think this is only a symptom of the chip locking up, causing the DRM
> to run out of buffers. I wish the problems which actually cause these
> were logged. ;(
I see, okay I tried to insmod with full debug. From one session where I
were able to ssh back to black-screened machine I ripped off t
On Fri, 2002-02-08 at 10:52, Kamil Toman wrote:
> Feb 8 02:20:02 whale kernel: [drm:radeon_freelist_get] *ERROR*
> returning NULL!
I think this is only a symptom of the chip locking up, causing the DRM
to run out of buffers. I wish the problems which actually cause these
were logged. ;(
--
E
Grepping through logs I also found this interesting sequence:
Feb 8 02:20:02 whale kernel: [drm:radeon_freelist_get] *ERROR*
returning NULL!
Feb 8 02:20:33 whale last message repeated 1667 times
Feb 8 02:20:58 whale last message repeated 1370 times
Feb 8 02:20:58 whale kernel: SysRq : HELP :
On Pá, 2002-02-08 at 03:41, Vladimir Dergachev wrote:
>
> I am seeing this too.. Interestingly enough Quake3 locks up withing a
> first minute of playing with no visible messages. I am often able to
> telnet it. However, Descent3 (started without multitexturing) is rock
> solid.
>
> Perhaps this
I am seeing this too.. Interestingly enough Quake3 locks up withing a
first minute of playing with no visible messages. I am often able to
telnet it. However, Descent3 (started without multitexturing) is rock
solid.
Perhaps this helps someone..
Vladimir Dergachev
On 8
hey,
i have a radeon 7500 and i had loads of lockups with RTCW. i could not
play it at all until i heard about the temporary fix for the AGP/Athlon
mess (i'm still not sure what has come of it). mem=nopentium fixed RTCW
for me. before i could barely get into the game before it would freeze.
now i
Hi!
I upgraded my G400 to Radeon 7500. In 2D the machine is rock stable as
it was with G400 but with 3D the machines hangs up very often.
For example RCTW hangs in a few secs (or up to 20 minutes or so). Is
this a known problem?
My system is X 4.2.0 with latest Alan dri package (from dri web si