Re: [Dri-devel] Radeon vtxfmt code path is not working

2004-01-01 Thread Felix Kühling
I managed to get the vtxfmt path enabled and fixed a small problem that didn't show up when vtxfmt wasn't enabled. Flightgear performance increased only marginally since it draws most of its geometry using vertex arrays which is a vtxfmt fallback. I was able improve the situation by not installing

Re: [Dri-devel] Radeon vtxfmt code path is not working

2003-12-31 Thread Felix Kühling
On Wed, 31 Dec 2003 00:00:17 +0100 Jacek Pop <[EMAIL PROTECTED]> wrote: > On Tue, Dec 30, 2003 at 09:38:21PM +0100, Felix Kühling wrote: > > And I found out that apperently the entire vtxfmt code path is not working. > > Was it working before "newmesa"? I'm not sure. Looking at an old config-0-

Re: [Dri-devel] Radeon vtxfmt code path is not working

2003-12-30 Thread Jacek Popławski
On Tue, Dec 30, 2003 at 09:38:21PM +0100, Felix Kühling wrote: > And I found out that apperently the entire vtxfmt code path is not working. Was it working before "newmesa"? -- Free Software - find interesting programs and change them NetHack - meet interesting creatures, kill them and eat thei

[Dri-devel] Radeon vtxfmt code path is not working

2003-12-30 Thread Felix Kühling
Hi, I was wondering why flightgear was so slow so I did some profiling and debugging. And I found out that apperently the entire vtxfmt code path is not working. I believe the root cause is that radeonNotifyBegin is never called with current Mesa. So the driver's own vtxfmt functions are never ins