Re: [Dri-devel] Re: [Mesa3d-dev] glLightfv() bug

2004-03-08 Thread Brian Paul
Robert F Merrill wrote: Robert F Merrill wrote: Bug in mesa's glLightfv() (src/mesa/main/light.c): When you send a 4-float array to glLightfv with GL_POSITION, the fourth float indicates whether the light is directional or positional. 1 is positional, 0 is directional. However, mesa checks for

[Dri-devel] Re: [Mesa3d-dev] glLightfv() bug

2004-03-07 Thread Robert F Merrill
Robert F Merrill wrote: Bug in mesa's glLightfv() (src/mesa/main/light.c): When you send a 4-float array to glLightfv with GL_POSITION, the fourth float indicates whether the light is directional or positional. 1 is positional, 0 is directional. However, mesa checks for this after it does a mat