On Mon, 2003-05-26 at 15:55, Dave Airlie wrote: 
> >
> > Two problems, basically:
> >
> >       * software rendering, as you've found out
> >       * there's only one offscreen area
> >
> > This would probably need to be addressed at a higher level.
> 
> so is there any plans to tackle these from a DRI or XFree86 level?

I don't know if anyone is working on this currently.

> after looking there is no way the driver can do much for it apart from
> what I've done, 

Just what I said. :) XAA might be the right level.

> it does come down to any render to the actual screen needs
> to hit both front and back buffers or is there another way.. i can't
> imagine syncing buffer swaps between GL and X11 would really help you'd
> have to refresh all the 2d clients still, SGI appeared to have done this
> from reading some of the stuff on the DRI website, but details are very
> lacking...

That might be the only way to get correct interaction between GL and X11
drawing.


-- 
Earthling Michel Dänzer   \  Debian (powerpc), XFree86 and DRI developer
Software libre enthusiast  \     http://svcs.affero.net/rm.php?r=daenzer



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