Yes, I have an M9 now. :) I'm seeing strange behaviour in bzflag with HW TCL: sometimes, the colour and/or the lighting of some vertices seems to flicker. It seems to happen when many bullets are in flight, so it might be related to the number of light sources (lightlab shows a similar problem when enabling three light sources). Are people seeing the same thing on x86, or is this a PPC specific problem?
Also, lighting with HW TCL seems to be odd in general with both r100 and r200 drivers. The best I can describe it is that vertices far away from the light source seem to be lit much too bright, e.g. in bzflag, distant walls will mostly have the color of bullets. I'm pretty sure that this problem isn't architecture specific. Could it be a bzflag problem in fact (the problem doesn't seem obvious elsewhere, but I may just not have noticed it), somehow not providing enough information for HW and SW TCL to produce the same results? Any comments or hints how I can provide better information appreciated. -- Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This SF.net email is sponsored by: SlickEdit Inc. Develop an edge. The most comprehensive and flexible code editor you can use. Code faster. C/C++, C#, Java, HTML, XML, many more. FREE 30-Day Trial. www.slickedit.com/sourceforge _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel