On Sat, 11 Jan 2003 22:51:33 +0100
Dieter Nützel <[EMAIL PROTECTED]> wrote:
> > No, it's a Q3A 1.32 bug fixed in 1.32b.
>
> OK, I'm downloading now.
where do I get 1.32b?
quake3arena just says 1.32
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On Sat, 11 Jan 2003 19:23:27 +0100
Dieter Nützel <[EMAIL PROTECTED]> wrote:
> > it went away following a recent DRI CVS upgrade. as did my mouse
> > problems.
>
> Yesterday (last night) or today? ;-)
>
> The mouse thing is fixed and I reportet that lately.
> It was the shadowfb patch if I'm righ
Am Samstag, 11. Januar 2003 12:57 schrieb Ian Molton:
> On Sat, 11 Jan 2003 01:11:31 +0100
>
> Dieter Nützel <[EMAIL PROTECTED]> wrote:
> > It was due to the new AMD76x power management stuff. When I compile it
> > as module (amd76x_pm.o) and run my 3D tests without it Q3A is mostly
> > fine.
>
> N
On Sat, 11 Jan 2003 01:11:31 +0100
Dieter Nützel <[EMAIL PROTECTED]> wrote:
>
> It was due to the new AMD76x power management stuff. When I compile it
> as module (amd76x_pm.o) and run my 3D tests without it Q3A is mostly
> fine.
Not necessarily.
I got it without the power management stuff.
it
It was due to the new AMD76x power management stuff. When I compile it as
module (amd76x_pm.o) and run my 3D tests without it Q3A is mostly fine.
"Intro" show some hiccup sometimes and "QUAKE III ARENA" is flickering
sometimes heavily. IRQ problems on SMP?
dual Athlon MP 1900+
Thanks,
D