Jens Owen wrote:
otherside wrote:
is there a way to do that ?
just open a screen (monitor) and then write to it.
i try to write a little library which opens the screen so you can
draw some polygons to it.
will DRI help me to do it ?
Tom,
OpenGL needs to be bound to some type of drawing
is there a way to do that ?
just open a screen (monitor) and then write to it.
i try to write a little library which opens the screen so you can draw
some polygons to it.
will DRI help me to do it ?
thanks
tom
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On Tue, Mar 18, 2003 at 05:46:55PM +0100, otherside wrote:
is there a way to do that ?
just open a screen (monitor) and then write to it.
i try to write a little library which opens the screen so you can draw
some polygons to it.
will DRI help me to do it ?
Without a framebuffer, you are