Re: [Dri-devel] using opengl without X or framebuffer

2003-03-19 Thread otherside
Jens Owen wrote: otherside wrote: is there a way to do that ? just open a screen (monitor) and then write to it. i try to write a little library which opens the screen so you can draw some polygons to it. will DRI help me to do it ? Tom, OpenGL needs to be bound to some type of drawing

[Dri-devel] using opengl without X or framebuffer

2003-03-18 Thread otherside
is there a way to do that ? just open a screen (monitor) and then write to it. i try to write a little library which opens the screen so you can draw some polygons to it. will DRI help me to do it ? thanks tom --- This SF.net email is

Re: [Dri-devel] using opengl without X or framebuffer

2003-03-18 Thread Philip Brown
On Tue, Mar 18, 2003 at 05:46:55PM +0100, otherside wrote: is there a way to do that ? just open a screen (monitor) and then write to it. i try to write a little library which opens the screen so you can draw some polygons to it. will DRI help me to do it ? Without a framebuffer, you are