You already can do it with an environment variable: LD_LIBRARY_PATH=/path/to/mesa/software/only/libGL your-app
Jose On Mon, 2008-11-17 at 00:03 +0100, Philipp Klaus Krause wrote: > I think it would be useful if one could choose software rendering > without having to uninstall hardware drivers. Maybe a driconf option or > an environment variable would be the way to go. This could be useful for > trying new OpenGL features not yet supported in hardware drivers, like > OpenGL 2.0. > > Philipp > > P.S.: No, LIBGL_ALWAYS_INDIRECT doesn't do this, accelerated indirect > rendering has been implemented a long time ago. > > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Mesa3d-dev mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/mesa3d-dev ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel