Jon Smirl wrote:
Why does __driCreateNewScreen() need the framebuffer parameter? For
example in the radeon driver case there is common code that drmMap()'s
the framebuffer and builds the framebuffer structure. This structure is
then passed to the radeon implementation of __driCreateNewScreen()
On Sat, 2004-07-17 at 13:47 -0700, Jon Smirl wrote:
On the other hand the fb_dri driver needs to know everything about the
framebuffer in order to work. But it can get this info by querying the
fbdev driver.
Shouldn't libGL shield the drivers from things like this?
Also, how does