Adam Jackson wrote:
On Thursday 03 March 2005 10:42, Brian Paul wrote:
The stencil, depth, accum, aux, etc. buffer pointers in GLframebuffer
will go away, replaced by gl_renderbuffer_attachment members.
Each of the logical buffers (such as color, depth, stencil, etc) which
form the overall framebuf
On Thursday 03 March 2005 10:42, Brian Paul wrote:
> The stencil, depth, accum, aux, etc. buffer pointers in GLframebuffer
> will go away, replaced by gl_renderbuffer_attachment members.
>
> Each of the logical buffers (such as color, depth, stencil, etc) which
> form the overall framebuffer will b