Rune Petersen wrote:
I found a suspect, EnablePageFlip.
Would you happend to have EnablePageFlip enabled?
I changed/varied all of these options individually, none had an effect.
It keeps crashing at the same moment in the demo (I assume in that same
function.)
Option AccelMethod XAA
Paul Heldens wrote:
Rune Petersen wrote:
I found a suspect, EnablePageFlip.
Would you happend to have EnablePageFlip enabled?
I changed/varied all of these options individually, none had an effect.
It keeps crashing at the same moment in the demo (I assume in that same
function.)
Rune Petersen wrote:
Then my bug appear unrelated, what demo did you run?
Either of the 2, they crash ~2 seconds after it starts, in the same tex
function as yours...or not?
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Rune Petersen wrote:
Nexiuz segfaults if you select some powerups or use the more exotic
weapons.
same here with git xserver, git drm, git radeon, mesa cvs.
(either nexuiz glx or nexuiz sdl)
when I run a demo:
#0 0xb74b3aea in r300_setup_textures ()
from
Hi,
I found a suspect, EnablePageFlip.
Would you happend to have EnablePageFlip enabled?
Rune Petersen
Paul Heldens wrote:
Rune Petersen wrote:
Nexiuz segfaults if you select some powerups or use the more exotic
weapons.
same here with git xserver, git drm, git radeon, mesa cvs.
Hi,
Nexiuz segfaults if you select some powerups or use the more exotic
weapons.
It would appear that the enabled texture unit have no assigned texobj.
Mesa = current CVS
Nexiuz = 2.0.1 (I expect any version will do)
gdb:
Program received signal SIGSEGV, Segmentation fault.
[Switching to