[r300] overflow(?) with ut2004 demo

2005-05-24 Thread Rune Petersen
Hi, When experimenting with UT2004 demo I get: DRM_RADEON_TEXTURE: return = -22 offset=0x04823000 image width=32 height=1024 blit width=1024 height=128 data=0xa6246200 It is random when in the game this happens. I've even managed to play some CTF before it happened(lots of colors =).

Re: [r300] overflow(?) with ut2004 demo

2005-05-24 Thread Michel Dänzer
On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote: > Hi, > When experimenting with UT2004 demo I get: > DRM_RADEON_TEXTURE: return = -22 > offset=0x04823000 > image width=32 height=1024 > blit width=1024 height=128 data=0xa6246200 > > It is random when in the game this happens. I

Re: [r300] overflow(?) with ut2004 demo

2005-05-24 Thread Rune Petersen
Michel Dänzer wrote: > On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote: > >> Hi, >> When experimenting with UT2004 demo I get: >> DRM_RADEON_TEXTURE: return = -22 >>offset=0x04823000 >>image width=32 height=1024 >> blit width=1024 height=128 data=0xa6246200 >> >> It is random w

Re: [r300] overflow(?) with ut2004 demo

2005-05-25 Thread Michel Dänzer
On Tue, 2005-05-24 at 23:26 +0200, Rune Petersen wrote: > Michel Dänzer wrote: > > > On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote: > > > >> Hi, > >> When experimenting with UT2004 demo I get: > >> DRM_RADEON_TEXTURE: return = -22 > >>offset=0x04823000 > >>image width=32 he

Re: [r300] overflow(?) with ut2004 demo

2005-05-25 Thread Rune Petersen
Michel Dänzer wrote: On Tue, 2005-05-24 at 23:26 +0200, Rune Petersen wrote: Michel Dänzer wrote: > On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote: > >> Hi, >> When experimenting with UT2004 demo I get: >> DRM_RADEON_TEXTURE: return = -22 >>offset=0x04823000 >>image width=32 he