Re: R300 - GL_POLYGON_OFFSET_FILL FallBack!

2006-03-10 Thread Aapo Tahkola
On Sun, 5 Mar 2006 22:00:39 + Pedro Maia <[EMAIL PROTECTED]> wrote: > Hello, i'm trying to play the game Cube (http://wouter.fov120.com/cube/) > but i can't because the renderization is beign done in software mode. Is > Polygon.OffsetLine not yet supported in r300, or do i need to activate an

Re: R300 - GL_POLYGON_OFFSET_FILL FallBack!

2006-03-05 Thread Pedro Maia
Just a small part of the log init: sdl init: net init: world game mode is ffa/default init: video: sdl init: video: mode r300AllocTexObj( 0x817cb70, 0x81abf78 ) r300AllocTexObj( 0x817f168, 0x81ac598 ) r300AllocTexObj( 0x817f338, 0x81acbb8 ) r300AllocTexObj( 0x81ad1d8, 0x81ad3a8 ) r300AllocTexObj(

R300 - GL_POLYGON_OFFSET_FILL FallBack!

2006-03-05 Thread Pedro Maia
Hello, i'm trying to play the game Cube (http://wouter.fov120.com/cube/) but i can't because the renderization is beign done in software mode. Is Polygon.OffsetLine not yet supported in r300, or do i need to activate any special thing. Keep up the good work! Pedro Maia ---