Re: Texture replacement policy and occlusion queries

2006-01-16 Thread Roland Scheidegger
Stephane Marchesin wrote: Hi, I was considering how complicated it can be to implement a texture replacement policy, and then I had the following idea : we could make use of hardware cocclusion queries on cards that support them to determine actual texture usage and thus have a good texture r

Texture replacement policy and occlusion queries

2006-01-16 Thread Stephane Marchesin
Hi, I was considering how complicated it can be to implement a texture replacement policy, and then I had the following idea : we could make use of hardware cocclusion queries on cards that support them to determine actual texture usage and thus have a good texture replacement policy. Here is